ODIN THE GUARDIAN
Original 2D Concept made by Stjepan Lukac Stjepan posted one of his concepts and I thought it looks amazing. I spontaneously asked him if I can 3Dfy his artwork. Software used: Zbrush Maya 2017 (retopology, UV mapping, rigging, posing) Substance Painter (texture baking, texturing) Marmoset Toolbag 3 (real time render)